Microsoft Surface Book 2 - 3D Model

  • $39.00


The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2K render. Renders have no postprocessing.

In 3ds Max file: Lighting, Camera and Materials were setup ready to rendering ( include HDRI )

Polys and Verts count were optimized to reduce the file size of the model but still achieve the level of detail needed with the highest quality.

A. File formats: 

Available for all our 3d models:

  • File 3ds Max 2012 + Vray 2.0 and 3ds max 2012
  • File Cinema 4D R12 standard ( materials and textures was setup )
  • File Maya 2012 standard ( materials and textures was setup )
  • File Lightwave 11 ( materials and textures was setup )
  • File FBX 2012
  • File OBJ 2012
  • File 3DS 2012
 B. Geometry:
  • No isolated vertices, coincident vertices or coincident/coplanar faces
  • Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision )
  • Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.)
  • Real-world scale ( We make 3d model from actual size and images reference. It is best for making video intro, marketing, animation, games... )
  • Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product. )
C. Textures and Lighting:
  • Textures highquality, enough for close-up render ( 2048-4096 pixels )
  • UVWs mapping with mixed: overlapping and non-overlapping
  • No texture paths referenced by the model. All texture paths was stripped from the model.
  • HDRI is included in 3ds max file ( vray light )
  • Easy to find name. In 3ds max file, mask textures will help you easy to change diffuse colors, ref, glossiness...

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